Change.org's objective was to use dscout to discover opportunities to interact with users in their daily lives and to understand how access to a mobile app affects the user experience.

A one-person Change.org research team completed this qualitative research project with 50 users in 3 weeks, including designing and fielding a screener plus 7 missions, with two pilot tests.

A selection of Android users from the first project (discovery) were invited to the second project (app feedback).


SCREENER: Improving the World Around You

 

Objective
Recruit 50 Change.org users with varying levels of civic engagement, and diverse demographic and locations.

Timeline
Received 150 applications in 5 days

Teaser and screener questions for potential participants

 

Click to view the teaser and screener questions in a new tab

Sample scout entry 

screener-scoutentry.png


PROJECT ONE: Discovery

In this project, Change.org's objective was to discover when and how often people are confronted with situations they want to change in their daily lives.

 

Mission 1: Identifying Changes You Want

 

Objective

To gather data on when and how often people are confronted with situations they want to change in their daily lives.

Instructions and questionnaire

Click to view the Mission 1 questions in a new tab

Sample scout entry

proj1_m1_samplescoutentry.png

 

Mission 2: Value-Based Decisions

 

Objective

To gather data on what types of decisions people make that are value based. 

Instructions and questionnaire

Click to view the Mission 2 questions in a new tab


PROJECT TWO: App Feedback

 

Change.org's objective for this project was to beta test the Andoid app prior to public launch. 

 

MISSION 1:  First Impressions 

 

Objective
To understand the first-time user experience with the Change.org Android app.

Instructions and questionnaire
 

Click to view the Mission 1 questions in a new tab 

Sample scout entry

aruna_sample_p2_m1.png


Mission 2: Highs and Lows

 

Objective

To gather the high moments that bring the user joy and low moments that frustrate the user when using it over time.

Instructions and questionnaire
 

Click to view the Mission 2 questions in a new tab
 

Mission 3: Reflection 

 

Objective

To understand the user's final thoughts on the Change.org Android app after ten days of access. 

Instructions and questionnaire

Click to view the Mission 3 questions in a new tab


The results of this case study were highly valuable to the resource-challenged research team at Change.org. To learn more, read our interview with principal researcher Aruna Balakrishnan.